Importing 3D Data into WinCAPS III

Modified on Wed, 16 Oct at 5:05 PM

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Import 3D data created by other applications and use it as an object in simulation.


The following formats are supported.

  • Directx file (*.x)
  • VRML 2.0 file (*.wrl)


TIP:
WINCAPS III does not support VRML 1.0 format.
 Use VRML 2.0 (or VRML 97) format data. 


STEP 1


Select the parent node for adding the object.

STEP 2


Right-click the node. From the submenu, click Add 3DData. read 3D data window appears.



STEP 3


Select a file and click the OK button.
The default format is DirectX. For VRML data, switch the file type to VRML (*.wrl).
The corresponding object appears in the Arm 3D view. 


TIP:
The units of the data scale may differ according  to the software on which the 3D data was created. Select the appropriate  unit and import.

Imported 3D data may display a mirror image. Enter a negative value in the Scale box to display a normal image. 


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